81. Copyright in Malaysia :
Author: Tee, Khaw Lake.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Information science & librarianship

82. Creating game art for 3D engines /
Author: Brad Strong.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer graphics.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
S77
2008eb


83. 3D game programming all in one /
Author: Kenneth C. Finney.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
2004eb


84. DS156.A65
Author: Susanne Heinhold-Krahmer.
Library: Library of Islamic Parliament (Tehran)
Subject:

85. David Perry on game design :
Author: David Perry and Rusel DeMaria.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
P477
2009eb


86. Design and implementation of educational games :
Author: Pavel Zemliansky, Diane Wilcox, [editors].
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Educational games-- Design and construction.,Simulation games in education-- Design and construction.,EDUCATION-- Experimental Methods.,Educational games-- Design and construction.,Simulation games in education-- Design and construction.
Classification :
LB1029
.
G3
D48
2010eb


87. Designing games for children
Author: / Carla Fisher, Ed.D
Library: Campus International Library of Kish University of Tehran (Hormozgan)
Subject: Computer games -- Design,Computer games -- Marketing,Video games -- Design,Video games -- Marketing,Computers and children.,Video games and children.,Child development.
Classification :
QA
76
.
76
.
C672
F5
2015


88. Designing immersive video games using 3DUI technologies :
Author: Arun K. Kulshreshth, Joseph J. LaViola Jr.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Programming.,GAMES-- Board.,Games development & programming.,Graphics programming.,User interface design & usability.
Classification :
QA76
.
76
.
C672


89. Developing serious games /
Author: Bryan Bergeron.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
B43
2006eb


90. Digital Creature Rigging :
Author:
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: 3ds max (Computer file),3ds max (Computer file),3ds max (Computer file),Characters and characteristics-- Computer simulation.,Computer animation.,Figure drawing.,Three-dimensional imaging.,ART-- Film & Video.,Computer animation.,Figure drawing.,PHOTOGRAPHY-- Techniques-- Cinematography & Videography.,Three-dimensional imaging.
Classification :
TR897
.
7
.
J664
2013


91. Digital childhoods :
Author: Susan J. Danby, Marilyn Fleer, Christina Davidson, Maria Hatzigianni, editor.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Child psychology.,Technology and children.,Child psychology.,COMPUTERS-- Computer Literacy.,COMPUTERS-- Computer Science.,COMPUTERS-- Data Processing.,COMPUTERS-- Hardware-- General.,COMPUTERS-- Information Technology.,COMPUTERS-- Machine Theory.,COMPUTERS-- Reference.,Technology and children.
Classification :
HQ784
.
T37


92. Digital games :
Author: Fran C. Blumberg, Shalom M. Fisch, editors
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Psychological aspects,Computers and children
Classification :
LB1029
.
G3
D54
2013


93. Director MX 2004 games :
Author: Nik Lever.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Director (Computer file),Director (Computer file),Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
L48
2005eb


94. Distributed game development
Author: Tim Fields
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Project management,Video games-- Design,Virtual work teams-- Management
Classification :
QA76
.
76
.
C672
F55
2010


95. Electric, electronic and control engineering
Author: editors, Fun Shao, Wise Shu and Tracy Tian.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Automatic control -- Congresses.,Electrical engineering -- Congresses.,Electronics -- Congresses.
Classification :
TK5
.
E358
9999


96. Emergence in games /
Author: Penny Sweetser.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design-- Psychological aspects.,Computer games-- Programming.,Emergence (Philosophy),Émergence (Philosophie),Jeux d'ordinateur-- Conception-- Aspect psychologique.,Jeux d'ordinateur-- Programmation.,Computer games-- Design-- Psychological aspects.,Computer games-- Programming.,Computer games-- Programming.,Emergence (Philosophy),Emergence (Philosophy),GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
S94
2008eb


97. Emerging issues in smart learning
Author: Guang Chen, Vive Kumar, Kinshuk, Ronghuai Huang, Siu Cheung Kong, editors.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Classroom environment.,EDUCATION -- Administration -- General.,Education.
Classification :
LB3013
.
G836
9999


98. Essential XNA Game Studio 2.0 programming /
Author: Jim Perry and Allen Sherrod ; [technically reviewed by Michael Morton].
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Microsoft XNA (Computer file),Microsoft XNA (Computer file),Microsoft XNA (Computer file),Computer games-- Programming.,Computer games-- Programming.,Computer games-- Programming.,Computer Science.,Engineering & Applied Sciences.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
P47
2008eb


99. Focus on MOD programming for Quake III arena /
Author: Shawn Holmes.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Quake (Computer file),Quake (Computer file),Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
H67
2002eb


100. Fundamentals of game design
Author: / Ernest Adams, Andrew Rollings
Library: Ilam University Central Library (Ilam)
Subject: Computer games, Design,Computer games, Programming,Video games, Design
Classification :
QA76
.
76
.
C672A322
2007

